Factsheet

Developer:
Thing Trunk
Based in Warsaw, Poland

Release date:
Steam Early Access - July 28th 2016

Platforms:
Steam Early Access
Windows - direct

Website:
bookofdemons.com

Regular Price:

USD$19.99
EURO€19.99

Description

Book of Demons is hack & slash distilled to its purest form. Devilishly charming and fun as hell. Slay the armies of darkness in the dungeons below the Old Cathedral and save the terror-stricken Paperverse from the clutches of the Archdemon himself. The game is the first installment of the Return 2 Games series - a series of original mid-core titles, inspired by the early golden days of PC gaming. Book of Demons is currently available on Steam Early Access and will be launch on Xbox One as an console exclusive.

History

Features

  • Decide the length of levels! Have only 5 minutes for a game? No problem! Book of Demons allows you to set the length of each level, thanks to our Flexiscope™ system. It learns your way of playing and gives you the best experience, making Book of Demons the first truly accessible hack & slash!
  • Build your own deck of devastating skills. Collect powerful skill cards, combine them depending on the enemies you're facing and assemble your favorite set of devastating powers. Efficiency of each card will greatly depend on the situation you're in, so be prepared to make constant adjustments.
  • Relive the classic with a good laugh. Book of Demons is a universal tale of good and evil about saving the world from total destruction and ultimate devilry. Sounds familiar? Well, how about retelling the story in a different way, with a humorous twist of a parody?
  • Be a part of a one-of-a-kind adventure. Never explore the same dungeon twice - in Book of Demons every level is a procedurally generated, randomly-populated adventure of its own. You won't get bored by the diversity of monsters either - there are over 70 kinds of creatures waiting to be slain: lurking scorpions, snake archers, mad goatmen, not-so-sexy succubi... you get the idea.
  • Hack and slash in the world of Paperverse. Book of Demons is indeed a dark fantasy hack and slash, but unlike other action role-playing games, it's set in the pop-up book world of Paperverse. The paper-cut universe is one of the hallmarks of Return 2 Games - a series of mid-core games, inspired by the early golden days of PC gaming. Actually, Book of Demons is the first installment of the Return 2 Games series.
  • Slaying the Archdemon won't be the end of the story. In Book of Demons, you can master the campaign with 3 different classes (Warrior, Rogue or Mage), replay your favorite quests in Freeplay mode or rise to the challenge and explore the dungeons on higher difficulty levels (the last one is called Massacre, not without good reason).

Videos

Book od Demons Explained in 2 Minutes YouTube

Book of Demons - Story Trailer  YouTube

Book of Demons - Gameplay Traialer YouTube

Gamespot - Exclusive Prewiev: Book of Demons YouTube

Cryotic - Cry Tries Out: Book of Demons YouTube

ZackScottGames - Book of Demons Gameplay - Hack and Slash Nostalgia! (Quick Play) YouTube

Zueljin Gaming - Book of Demons Gamepaly - Ep 1 - Nostalgia YouTube


Images

download all screenshots & photos as .zip (62MB)
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download logo files as .zip (962KB)
logo

Awards & Recognition

  • "Indie of the Year Awards 2017" Top 10 Winner on Indie DB
  • "Official Selection" Intel Buzz Workshop 2017
  • "Indie Award Finalist" Momocon 2017
  • "Best Game Art" Casual Connect - Tel Aviv 2016
  • "Official Selection" Indie Games Polska - Pax West 2016 2016
  • "Best Indie Game - 3rd Award" Digital Dragons 2016
  • "Indie Basement Finalist" Pixel Heaven 2016
  • "Best Game - Jury's Choice" Freegalaktus 2016


Selected Articles

  • "Book of Demons is bound to entice newcomers to the genre as well as a long time action RPG fans who have been longing for a different kind of dungeon crawler."
    - Joey Yee, Gamespot
  • "The concept behind the Return 2 Games seven-part retrological makes me want to love it even more."
    - Josh Vanderwall, The Escapist
  • "I can’t wait to see the final product, play the other classes, and see just how well the core game loop of tackling dungeons with my own deck of cards holds up. I went into Book of Demons with zero expectations except knowing the looks from trailers. I cannot overstate how pleasantly surprised I was to find a full ARPG packed in this neat little $15 package."
    - William Murphy, MMORPG.com

[Rock, Paper Shotgun] Hack and Paper Cut: Book of Demons Is A Diablo Tribute
Do you like coffee without cream? What about consumerism without guilt? Very well then, could I perhaps interest you in some nostalgia without disappointments, frustrations and huge time investments? rockpapershotgun.com.

[The Escapist] Return 2 Games - Book of Demons - Retrological
Book of Demons is something like a hack-and-slash on rails. Your movement is restricted to a simple branching path, and the combat is hilariously Diablo-like; click-to-kill. As you wander the path, enemies will approach you, then you click them to attack until they die. [...] It's the tiniest of mechanics, but it does wonders to keep the game from being unplayably simple. escapistmagazine.com.

[Xbox Wire] Book of Demons Hacks and Slashes onto Xbox One as a console exclusive
We're proud to announce that Book of Demons, our upcoming deck-building hack and slash where it’s the player who decides the length of quests, will launch on Xbox One as a console exclusive! news.xbox.com.

[GameSpot] Exclusive Preview: Book of Demons
Joey gives us an insider's view into Book of Demons, the first of seven titles in the Return 2 Games series. Check out this promising pop-up book, 90's style dungeon crawler. youtube.com.

[MMORPG] Book of Demons: Return to Classic Games with ThingTrunk’s Latest (game)
Return 2 Games (Return2Games.com) is a new initiative by Polish developer ThingTrunk. Essentially, these guys are trying to reimaging classic games for a new audience, while paying homage and tweaking the design to make it their own. mmorpg.com.

[Unwinnable] Book Of Demons Is A Delightful Jaunt Across Hell
What’s immediately distinctive about the game is its paper cut-out visual style, from its heroes to the handcrafted look of its dungeons. This is a marked departure from the gloomy atmosphere Diablo was so known for. Book of Demons relishes in its more light-hearted and even comical tone, with its imposter Deckard Caine often trading quips with the phony Adria about how completely pointless the other person is unwinnable.com.

[80.lvl] Book of Demons - Action RPG from Thing Trunk Studio
Book of Demons is an action-RPG, with fresh approach to classic hack’n’slash mechanics and great papercut graphics. The game is set to be one of seven planned projects in Return2Games series. 80.lv.

[80.lvl] Book of Demons: The Search of the Art Style
Book of Demons is a very peculiar action/RPG, which got a lot of press, but unfortunately did not become a massive hit on Steam. 80.lv talked with the team behind this game and discussed the peculiar art style, which tries to present 3d models, crafted in Blender, as moving origamis. 80.lv.

[Thing Trunk] Revealing your game can be a nightmare - an emotional postmortem of Book of Demons announcement
Imagine for a moment that one day in your life you had an idea. The greatest idea of your life. And then suddenly, after a few years of hard, sometimes impossible work, you realize that you are quite close and you gain confidence in yourself. There’s just one problem – the last obstacle in your way is marketing, something different from the ones you tackled. Something you dreaded for all these years and foolishly hoped it wouldn’t come. It’s just like an almost impossible-to-beat end boss in a game and you just have one heart left… thingtrunk.com.


About Thing Trunk

Boilerplate
Thing Trunk is an small game development studio and a creative team behind Book of Demons, the upcoming deck-building hack and slash, where it's the player who decides the length of levels. Thing Trunk is also the team behind Return 2 Games - a series of original mid-core games inspired by the golden days of PC gaming.

More information
More information on Thing Trunk, our logo & relevant media are available here.


Book of Demons Credits

Filip Starzyński
Co-Founder / Producer / Future Sax Virtuoso

Konstanty Kalicki
Co-Founder / Senior Programmer / Creative Person

Maciej Biedrzycki
Co-Founder / Chief Game Architect / Strategy Overseer

Krzysztof Rutkowski
Programmer and Linux enthusiast

Adam Buczek
Web Developer and the artistic soul of the team

Ignacy Ruksza
Additional programming and console port fighter

Małgorzata Jesionowska
Level content creator. Feeds on functional bugs

Contact

Press contact and business contact (Filip Starzyński)
press@thingtrunk.com

Twitter
twitter.com/thingtrunk

Facebook
facebook.com/thingtrunk

Dev Blog
thingtrunk.com


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks